Task 4 Unit 1, Research findings and product ideas
In this unit, I will present my research findings and the product ideas that stemmed based on my project from Unit 23 - Game Design. My...
Task 3 Unit 1, Research findings
In this talk, I will present my research findings. The research findings will align with my game. I will include references from the...
2D Game Kit in Unity
I used a 2D Game Kit to try out and utilise the 2D game kit in preparation for when I start to produce my game prototype for Unit 23 -...
Task 2 - ‘The Tower That Never Was’ - ‘Portal’ VFX shot - Creating the composition
Following on from the VFX pitch document task, I opened up Nuke, downloaded the video(s) I wanted to use. I used one video for my...
3/05/2021-10/05/2021 - Unit 1 Task 6 logbook
05/05/2021 - After nearly a week of creating my survey for the game project I decided to screenshot the evidence of the graphs and...
Creative Industry - Production and Industry part 1 - Game industry timeline and evolution
This series of blogs will be used and assessed as research for the games industries. I will be going over the history, timeline and the...
Unit 17: Visual Effects and Motion Graphics Cultures introduction
For this unit, we have been assessed with multiple tasks for unit 017. Visual Effects and Motion Graphics Cultures. These are the...
Fleshing out ideas + Research in game development.
In this blog, I will be going over the upcoming games in relation to my game development. Before we get into the research aspect; I want...
Unit 35 - Creating a website for the game prototype
Unit 35 - Principles of UX and UI Design is the last unit I am working on for my higher national certificate on the first year....
Unit 35 - Good, Bad and the user experience for UI design
In this task, I will provide evidence of research based on my findings. In this blog I will cover the following parts of the user...
Unit 1, Task 1- Project Management Plan
In this task, I had to create a project management plan for a game. An independent company has stepped forward and wanted me to carry out...
Task 1 - ‘The Tower That Never Was’ - ‘Portal’ VFX shot - Pitch Document
This document entails pre-visualisation methods and plans on how the portal VFX object will look on the composition. The VFX used in this...
26/04/2021-2/05/2021 Unit 1 Task 6 logbook
In this logbook, I go over what I have done for unit 1's assignment during the period of this blog weekly. These blogs are essential I...
Unit 19 - Task 3 - Boxing Rotoscope
For this task, we had to rotoscope frames. We were giving certain frames to Rotoscope for the boxing video. in my case, I rotoscoped...
Unit 1, Task 2 - Primary and Secondary research - democratization in video games.
In this task, I use 2 research techniques to form a report. The main subject here is video games and the report topic is about...
Task 3 Unit 20 - Modelling and texturing inspirations and tips from 3D artists
In this blog, I will talk about inspiration from 3D artists in regards to my 3D models from 'The Tower That Never Was'. Inspirations...
Unit 20 - Task 5 3D Asset review
Welcome to the review of my created 3D assets. In this blog, I will talk about the progress on the 3D assets, the changes I made, what...
Unit 19 - VFX Practices - Task 2 - Planar Tracking
In this task, we were to find a video on pexels for our planar tracker shots. Ideally, the setting of the video had to be on the streets,...
3D asset series: - The Tower That Never Was - The Revolver part 4 - Asset render set up and UVs
Before I started the rendering process, I had to make some changes and amendments on the UV shells of the geometry of the revolver. One...












