top of page

U43 - Advanced VFX - VFX and Shot Evaluation

After working on my VFX piece of a piranha plant, I created a good piece of VFX that I'm proud of. We began working on the VFX piece for...

Cyber Synth Runner - A Game Development Journey

During my game development assignment, I created a 3D Endless Runner Game in Unreal Engine. I will talk about this step by step and how I...

Marketing methods and monetization in video games

For a video game - marketing and monetization are vital in game development. If you need to earn money for your game, monetization and...

Unit 44 - Market Research Report

- Provide statistics, charts, graphs of markets - Show essential techniques that work well for the market - Identify my audience - Mark...

U60: Advanced Animation - Introduction and Evaluation

In this unit we are doing animation, as a team we are to work on one character by creating different animations and poses and rigging out...

Simple face rig animation in After Effects exercise

In after-effects and part of the brief for research and development, I created a simple face rig animation. I followed this YouTube...

Advanced Animation - My R&D show reel

After doing all the research and development (aka R&D) needed for this unit, I was taked with creating an animation showreel based on the...

Unreal Engine 4 - Trying out the game engine

I began to learn Unreal Engine 4. My teacher, Leigh provided a tutorial on how things work, how they operate, the U.I of UE4,...

Homer Render with Animations

As part of our research and development exercise workshops, we looked into rendering frames. Rendering is the last process of the...

Animated character with pre animations and pre rigs

In Autodesk Maya we used characters with pre animations and rigs with inverse kinematics and forward kinematics. Inverse kinematics is...

Wall-E rotoscope tracking

In After Effects I had to do an exercise where I would find a piece of animation and do rotoscope and tracking over the character. This...

Bouncing Ball Animation

As part of our research and development workshops for animation I went into after effects to create a bouncing ball. When I created a...

Blog: Blog2
bottom of page