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Roles and Responsibilities in the VFX Industries – Runners & other job roles
In the visual effects industries, all members are working to a production pipeline. In this case, they are working towards a VFX pipeline...
Cade-Mason
May 25, 202212 min read


U43 - Advanced VFX - VFX and Shot Evaluation
After working on my VFX piece of a piranha plant, I created a good piece of VFX that I'm proud of. We began working on the VFX piece for...
Cade-Mason
May 23, 20224 min read
Unit 44 Advanced Game Development Studies introduction
On the first day, I arrived back at Nescot college, I got assigned to "Unit 44 Advanced Game Development Studies" Originally, the game is...
Cade-Mason
May 16, 20222 min read


Piranha Plant VFX Scene - Color Correction, Implementing the render in Nuke
After I exported my rendered frames from Maya into Nuke, I worked on my Nuke script file. From there I had to resolve color and create a...
Cade-Mason
May 16, 20222 min read


Cyber Synth Runner - A Game Development Journey
During my game development assignment, I created a 3D Endless Runner Game in Unreal Engine. I will talk about this step by step and how I...
Cade-Mason
May 16, 20226 min read
Marketing methods and monetization in video games
For a video game - marketing and monetization are vital in game development. If you need to earn money for your game, monetization and...
Cade-Mason
May 15, 20221 min read
Unit 44 - Market Research Report
- Provide statistics, charts, graphs of markets - Show essential techniques that work well for the market - Identify my audience - Mark...
Cade-Mason
May 15, 20222 min read
My Future Self and Aspirations - Careers, intentions, and goals inside Creative Media industries
During my HND years at Nescot College, I have been coming up with multiple plans for myself in the future after college. What is that I...
Cade-Mason
May 12, 20223 min read


U60: Advanced Animation - Introduction and Evaluation
In this unit we are doing animation, as a team we are to work on one character by creating different animations and poses and rigging out...
Cade-Mason
May 11, 20225 min read


Simple face rig animation in After Effects exercise
In after-effects and part of the brief for research and development, I created a simple face rig animation. I followed this YouTube...
Cade-Mason
May 10, 20221 min read


Advanced Animation - My R&D show reel
After doing all the research and development (aka R&D) needed for this unit, I was taked with creating an animation showreel based on the...
Cade-Mason
Apr 27, 20221 min read


Unreal Engine 4 - Trying out the game engine
I began to learn Unreal Engine 4. My teacher, Leigh provided a tutorial on how things work, how they operate, the U.I of UE4,...
Cade-Mason
Apr 26, 20222 min read


Piranha Plant VFX Scene - Render setups and rendering the frames in Maya
After importing my textures in Maya, my next step is to render out sequences in Maya. First of all, I had to set up the textures,...
Cade-Mason
Apr 22, 20222 min read


Piranha Plant VFX Scene - Texturing the asset and hypershade in Substance Painter
After getting UV maps were unwrapped and sorted. I exported all the UV maps and did "FBX export". Once exported I opened up Substance...
Cade-Mason
Apr 20, 20222 min read


Face Rig Animation in 3D - Using a preset rigged character with facial expressions
As part of our research and development for Unit 60 - Advanced Animation, I created several facial expressions. As humans we have over...
Cade-Mason
Apr 15, 20221 min read


Homer Render with Animations
As part of our research and development exercise workshops, we looked into rendering frames. Rendering is the last process of the...
Cade-Mason
Apr 7, 20222 min read


Animated character with pre animations and pre rigs
In Autodesk Maya we used characters with pre animations and rigs with inverse kinematics and forward kinematics. Inverse kinematics is...
Cade-Mason
Mar 22, 20221 min read


Wall-E rotoscope tracking
In After Effects I had to do an exercise where I would find a piece of animation and do rotoscope and tracking over the character. This...
Cade-Mason
Mar 14, 20221 min read


Facial Rig Animation - South Park character with mouth movements, lip syncing and quoting.
For our task, I had to create a South Park original character which uses mouth movement and lip syncing. The first step was to create my...
Cade-Mason
Mar 9, 20222 min read


Bouncing Ball Animation
As part of our research and development workshops for animation I went into after effects to create a bouncing ball. When I created a...
Cade-Mason
Feb 28, 20221 min read
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