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U60: Advanced Animation - Introduction and Evaluation

In this unit we are doing animation, as a team we are to work on one character by creating different animations and poses and rigging out...

Simple face rig animation in After Effects exercise

In after-effects and part of the brief for research and development, I created a simple face rig animation. I followed this YouTube...

Advanced Animation - My R&D show reel

After doing all the research and development (aka R&D) needed for this unit, I was taked with creating an animation showreel based on the...

Homer Render with Animations

As part of our research and development exercise workshops, we looked into rendering frames. Rendering is the last process of the...

Animated character with pre animations and pre rigs

In Autodesk Maya we used characters with pre animations and rigs with inverse kinematics and forward kinematics. Inverse kinematics is...

Wall-E rotoscope tracking

In After Effects I had to do an exercise where I would find a piece of animation and do rotoscope and tracking over the character. This...

Bouncing Ball Animation

As part of our research and development workshops for animation I went into after effects to create a bouncing ball. When I created a...

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