Cade-MasonMay 11, 20225 min readU60: Advanced Animation - Introduction and EvaluationIn this unit we are doing animation, as a team we are to work on one character by creating different animations and poses and rigging out...
Cade-MasonMay 10, 20221 min readSimple face rig animation in After Effects exerciseIn after-effects and part of the brief for research and development, I created a simple face rig animation. I followed this YouTube...
Cade-MasonApr 27, 20221 min readAdvanced Animation - My R&D show reel After doing all the research and development (aka R&D) needed for this unit, I was taked with creating an animation showreel based on the...
Cade-MasonApr 15, 20221 min readFace Rig Animation in 3D - Using a preset rigged character with facial expressionsAs part of our research and development for Unit 60 - Advanced Animation, I created several facial expressions. As humans we have over...
Cade-MasonApr 7, 20222 min readHomer Render with AnimationsAs part of our research and development exercise workshops, we looked into rendering frames. Rendering is the last process of the...
Cade-MasonMar 22, 20221 min readAnimated character with pre animations and pre rigsIn Autodesk Maya we used characters with pre animations and rigs with inverse kinematics and forward kinematics. Inverse kinematics is...
Cade-MasonMar 14, 20221 min readWall-E rotoscope trackingIn After Effects I had to do an exercise where I would find a piece of animation and do rotoscope and tracking over the character. This...
Cade-MasonMar 9, 20222 min readFacial Rig Animation - South Park character with mouth movements, lip syncing and quoting. For our task, I had to create a South Park original character which uses mouth movement and lip syncing. The first step was to create my...
Cade-MasonFeb 28, 20221 min readBouncing Ball AnimationAs part of our research and development workshops for animation I went into after effects to create a bouncing ball. When I created a...