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Simple Tunnel Game in Unreal Engine 4
In this blog I talk about the process of how I created a Simple Tunnel game in Unreal Engine 4. The first thing I had to do was download...
Cade-Mason
Feb 17, 20228 min read


Piranha Plant VFX scene in Maya - Sculpt and UV maps
In this blog I go over the next process of the Piranha Plant VFX. The last phase was sculpting the piranha plant and importing the file...
Cade-Mason
Feb 14, 20222 min read


Unit 88 - Advanced Editing for Board Game Commercial - Editing process and self evaluation
As part of my editing process in post production, I created my edit through Adobe Premiere Pro, Adobe After Effects and Adobe Audition. ...
Cade-Mason
Feb 11, 20223 min read


Unit 44 - Creating and play testing AI in UE4
As part of our workshop sessions, our class workshop was to do create and play test AI in Unreal Engine 4. AI Roam AI ChasePlayer AI...
Cade-Mason
Jan 31, 20221 min read


Blueprints and exercise: 6. Advanced Blueprint Concepts 1
In this blueprint series, I will be going over the process on exercise 6 Let's begin: For the first exercise of lecture 6 I added point...
Cade-Mason
Jan 21, 20222 min read
The importance of collaboration in creative media production - collaborative work input
In this blog, I talk about I did to contribute to the collaborative project when creating our own collaborative website. In regards to...
Cade-Mason
Jan 21, 20222 min read


Unit 36 - Collaborative Project - Week 11
Having returned back to college from the holidays and my isolation period, I read through the brief and browsed on our created...
Cade-Mason
Jan 21, 20221 min read


Sculpting in ZBrush: Piranha Plant
Following on from the concept arts and work. I opened up ZBrush and created a Piranha Plant sculpt. My first object is a poly sphere....
Cade-Mason
Jan 7, 20223 min read


Blueprints and exercise: 5. Simple Game Example
In this blueprint series, I will be going over the process on exercise 5. Before we begin this blog I somehow muddled up one of blueprint...
Cade-Mason
Dec 17, 20214 min read


Piranha Plant: Creating the Concept
In this blog I will be sharing concept art, moodboards, image references, character and developed sketches and a character sheet from at...
Cade-Mason
Dec 16, 20211 min read
Unit 36 Collaborative Project
In this unit, we are to produce a creative media promotional campaign and find a client (Business, charity or cause). From there we are...
Cade-Mason
Dec 10, 20211 min read
The importance of collaboration in creative media production
Collaborating with a client through a charity or company can go a long way for both you and the client Outcome of collaboration. For...
Cade-Mason
Dec 10, 20216 min read


Unit 36 - Collaborative Project. Evaluation on Collaborative efforts
For this assignment we were asessed to do collaborative work with another client and/or work with students in teams. After 2 weeks of...
Cade-Mason
Dec 10, 20212 min read
Unit 36 - Collaborative Project - Week 10
On 03/12/2021, I had a discussion with Chase and Jess about the progress of our work so far. We discussed about the new website,...
Cade-Mason
Dec 9, 20213 min read
Blueprint lectures and exercises
I had to go through blueprints in Unreal Engine to get the gist of how programming and functions work. I had 6 lectures worth of...
Cade-Mason
Dec 8, 20213 min read


Greenhouse of Terror - Setting up composition, camera plates and screen casts
I opened Nuke, created a new compostion called GOT comp (aka Greenhouse of Terror). From there I read in the camera plates and screen...
Cade-Mason
Dec 8, 20213 min read


Blueprints, an Unreal Engine coding component.
To get to know how functions work in Unreal Engine. I had to know what Blueprints are and what they're utilized for in game design. ...
Cade-Mason
Dec 7, 20213 min read


Blueprints and exercises: 4. UE4 Gameplay Framework Classes
In this blueprint series, In this blueprint series, I will be going over the process on exercise 4. Let's begin. For the first...
Cade-Mason
Dec 7, 20212 min read


User Experience and User Interface Designers.
In video games, UI is a vital and essential part of a video game. User Experience designers create the basic workflow, wireframe and...
Cade-Mason
Dec 6, 20212 min read


Unreal Engine exercise: Door and Key assets and functions
As part of our weekly Unreal Engine exercises, this exercise is the door and key assets and functions which are vital to a puzzle game. ...
Cade-Mason
Dec 3, 20213 min read
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