Unit 36 Collaborative Project - Week 2
For week 2, I got grouped up with my VFX classmates - Chase and Jess. We discussed ideas, exchanging phone numbers and other contact...
A Trip to the National Gallery
Today (20/9/21), I had a college trip to the National Gallery museum. The main purpose of going to this Museum was that I was to find...
Unit 88 - Idea Brainstorms with Aaron
After the introduction for Unit 88 Advanced Editing for film and television - we are to come up with ideas and brainstorm the ideas for...
After Effects workshop: Creating a VHS Footage
In preparation of creating our own VHS like footage for our own board game commercial, Leigh needed us to get up to speed using Adobe...
Creating the Game Design Prototype website.
For unit 35, I had to create my own website. For the website, I used a WIX ADI creation. I answered some questions and chose the...
Survey feedback from user interface and experience
This survey presents the research results from feedback. After creating the first version of the website, I had got testers to test my...
Tower of Hell game prototype video
As part of my assessment, I had to create a prototype video. Ideally, a 20-minute video however with the content I have covered will be...
Unit 23 - Game Design - Reflective Evaluation
In this reflective evaluation, I go over the 4 main tasks and evaluate my work on each task. Task 01 - Idea generation I went with...
Tower of Hell - Creating the game prototype in Unity
This blog entails a detailed process with plenty of screenshots for creating the game prototype - Tower of Hell. I made plenty of trial...
Ideation and Idea generations in game development
https://www.cleverism.com/18-best-idea-generation-techniques/ Ideations can help develop the idea and make it into something unique or...
Unit 35 - User Design elements
User Design is a vital part of the user interface. It is also important to consider the design elements for a user interface for a...
Tower of Hell Game Prototype - Asset credits
The asset credits used for my Tower of Hell game prototype will be listed here: Standard Assets (for Unity 2018.4)...
19/05/2021-28/05/2021 - Unit 1 Task 6 logbook
This is an extended and final logbook for Unit 1. In this logbook, I will be going over task 5 and finishing the unit itself for next...
My VFX HNC Year 1 Showreel
As a bonus for Unit 19, I decided to create a showreel as part of my portfolio. Here is the showreel video without breakdowns: I will be...
11/05/2021-18/05/2021 - Unit 1 Task 6 logbook
This is the third logbook. For this logbook, I will talk about tasks 2-4. 13/05/2021 - I've been working on tasks 2-4 simultaneously...
Unit 19 - VFX Practices - Tower That Never Was Portal camera tracking project
After we finished the first three tasks, we were given the brief for unit 19. For this brief, we have 4 tasks. Task 1 - ‘The Tower That...
Task 3 Unit 19 - VFX Practices - VFX Evaluation for portal
In this evaluation, I go over the VFX and techniques that were used for my portal shot for the composition. Here is the video for my VFX...
Task 4 - VFX Audience Feedback - Case Study
Feedback is vital when something is presented to an individual or audience. Whether it is a teaser trailer or a passion project video....
Video game accessibility: Designer choices and consumer expectations in the age of online democracy
Today we are offered a wide range of video game software we have access to and can use. There is game development software all over the...







