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![Technocide - Work Experience: Game Prototype](https://static.wixstatic.com/media/48d25b_9ff5e589cd70487abcf2a5219c9869c5~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/48d25b_9ff5e589cd70487abcf2a5219c9869c5~mv2.webp)
Cade.M
Mar 26, 20205 min read
Technocide - Work Experience: Game Prototype
I was chosen for a 4-week project for work experience in association with a company called Real Media Now. Daniel is the director of our...
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![](https://static.wixstatic.com/media/48d25b_76b18a828d5d4be4b552540287d8e842~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/48d25b_76b18a828d5d4be4b552540287d8e842~mv2.webp)
![Storyboard Choreography in Action : Yusuke vs (Younger) Toguro Fight - Yu Yu Hakusho](https://static.wixstatic.com/media/48d25b_76b18a828d5d4be4b552540287d8e842~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/48d25b_76b18a828d5d4be4b552540287d8e842~mv2.webp)
Cade.M
Jan 26, 20202 min read
Storyboard Choreography in Action : Yusuke vs (Younger) Toguro Fight - Yu Yu Hakusho
This blog will be an analysis of one of my favorite fights of all time. We've been tasked to create a storyboard and use our...
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Cade.M
Nov 22, 20193 min read
Production Management; Project Scopes, Agile and Waterfall Methodologies
Having been introduced a new technical production management methods; Agile and Waterfall. These are methodologies used in in the Project...
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Cade.M
Nov 19, 20192 min read
Sound: Non Diegetic, Diegetic and Foley
In this blog, I will go over non-diegetic and diegetic sounds. Diegetic Diegetic sound is a sound (man-made) that can both be heard and...
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![Introduction to GitHub.](https://static.wixstatic.com/media/48d25b_65d6530073314096acdb8501504d7014~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/48d25b_65d6530073314096acdb8501504d7014~mv2.webp)
Cade.M
Oct 15, 20192 min read
Introduction to GitHub.
As a class, we were introduced to GitHub and we all signed up for an account. I went with a team account because we would all be working...
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![Art Essay Two Females Ceri Richards (art piece)](https://static.wixstatic.com/media/48d25b_05e36f4a4b7c44ee861d7f1905f3c0c0~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/48d25b_05e36f4a4b7c44ee861d7f1905f3c0c0~mv2.webp)
Cade.M
Jun 13, 20191 min read
Art Essay Two Females Ceri Richards (art piece)
I was supposed to publish my Art Essay a while a go back in January however, it completely went out of my mind and I forgot to publish...
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![](https://static.wixstatic.com/media/48d25b_400b93258c5f4cf4afda2bf7b8d4427d~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/48d25b_400b93258c5f4cf4afda2bf7b8d4427d~mv2.webp)
![Video game first impressions: Sekiro Shadows Die Twice](https://static.wixstatic.com/media/48d25b_400b93258c5f4cf4afda2bf7b8d4427d~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/48d25b_400b93258c5f4cf4afda2bf7b8d4427d~mv2.webp)
Cade.M
Jun 13, 20194 min read
Video game first impressions: Sekiro Shadows Die Twice
Sekiro Shadows Die Twice is a challenging video game produced by the company: From Software and published by Activision and directed...
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![](https://static.wixstatic.com/media/48d25b_de4e681b1f0d4ce989f90ea83fbbf525~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,lg_1,q_30,blur_30,enc_auto/48d25b_de4e681b1f0d4ce989f90ea83fbbf525~mv2.webp)
![Video Game review: Danganronpa: Trigger Happy Havoc](https://static.wixstatic.com/media/48d25b_de4e681b1f0d4ce989f90ea83fbbf525~mv2.jpg/v1/fill/w_454,h_215,fp_0.50_0.50,q_90,enc_auto/48d25b_de4e681b1f0d4ce989f90ea83fbbf525~mv2.webp)
Cade.M
Jun 12, 20195 min read
Video Game review: Danganronpa: Trigger Happy Havoc
Danganronpa Trigger Happy Havoc is a Japanese visual novel game with anime graphics that revolves around murder and mystery on the PS...
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![Game Design Document Procedures](https://static.wixstatic.com/media/48d25b_990edfeb7a5a481d85eb0ec0df183709~mv2.png/v1/fill/w_454,h_341,fp_0.50_0.50,q_95,enc_auto/48d25b_990edfeb7a5a481d85eb0ec0df183709~mv2.webp)
Cade.M
May 20, 20191 min read
Game Design Document Procedures
On our game design lessons Luca talked about the procedures of game design. One very important aspect we went over was game controls....
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![](https://static.wixstatic.com/media/48d25b_2e6eb5b57bba49738dfafc59e9f191bd~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,lg_1,q_30,blur_30,enc_auto/48d25b_2e6eb5b57bba49738dfafc59e9f191bd~mv2.webp)
![Bouncing Ball Rig Animation](https://static.wixstatic.com/media/48d25b_2e6eb5b57bba49738dfafc59e9f191bd~mv2.jpg/v1/fill/w_454,h_247,fp_0.50_0.50,q_90,enc_auto/48d25b_2e6eb5b57bba49738dfafc59e9f191bd~mv2.webp)
Cade.M
May 13, 20193 min read
Bouncing Ball Rig Animation
We're producing a 3D and 2D Ball Rig Animation. They introduced this to the class on 28/03/19 however, I missed out on that day because I...
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![](https://static.wixstatic.com/media/48d25b_1f426418218844bd8af574283c3f8d92f000.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/48d25b_1f426418218844bd8af574283c3f8d92f000.webp)
![Rotoscope](https://static.wixstatic.com/media/48d25b_1f426418218844bd8af574283c3f8d92f000.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/48d25b_1f426418218844bd8af574283c3f8d92f000.webp)
Cade.M
May 9, 20194 min read
Rotoscope
In our design time and animation lessons, we are producing our own rotoscope animations. What I did with mine was rather than recording...
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Cade.M
May 1, 20193 min read
Camera Lenses
In this blog, I am going to briefly talk about camera lenses. The first thing I will be going over are the light paths. Light paths...
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Cade.M
Apr 24, 20191 min read
Animation fundamentals and skills
Squash and Stretch: Squashing and Streching involves speed, momentum, weight and mass. In addition, it brings an object to life and...
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![](https://static.wixstatic.com/media/48d25b_2ec7613711794e0d813fc66f9d090dcd~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/48d25b_2ec7613711794e0d813fc66f9d090dcd~mv2.webp)
![System Development cycle](https://static.wixstatic.com/media/48d25b_2ec7613711794e0d813fc66f9d090dcd~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/48d25b_2ec7613711794e0d813fc66f9d090dcd~mv2.webp)
Cade.M
Mar 25, 20191 min read
System Development cycle
In games design theory and principle theory lessons, we looked over System developments. The 3 principles of system/game development are:...
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![](https://static.wixstatic.com/media/48d25b_aff2b6bad05d47ed910bfe63bdf05406~mv2_d_2592_1728_s_2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/48d25b_aff2b6bad05d47ed910bfe63bdf05406~mv2_d_2592_1728_s_2.webp)
![Animation cut outs](https://static.wixstatic.com/media/48d25b_aff2b6bad05d47ed910bfe63bdf05406~mv2_d_2592_1728_s_2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/48d25b_aff2b6bad05d47ed910bfe63bdf05406~mv2_d_2592_1728_s_2.webp)
Cade.M
Mar 25, 20192 min read
Animation cut outs
During out design time lessons with Luca. We are producing animation cutouts. There were one of the six things people had to produce for...
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![](https://static.wixstatic.com/media/48d25b_86e371633c9e4759a19769b2a7fa9ec2~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/48d25b_86e371633c9e4759a19769b2a7fa9ec2~mv2.webp)
![Sound experiments animation of the visualization of sound: Lu Over the Wall dancing scenes](https://static.wixstatic.com/media/48d25b_86e371633c9e4759a19769b2a7fa9ec2~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/48d25b_86e371633c9e4759a19769b2a7fa9ec2~mv2.webp)
Cade.M
Mar 10, 20191 min read
Sound experiments animation of the visualization of sound: Lu Over the Wall dancing scenes
I will be doing a (short) anaylist for a sound experiment visualized and illustrated from a Japanese Animation (Anime for short) called:...
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Cade.M
Mar 8, 20192 min read
Animation Fundamentals
In this blog I will be going over the definitions of animation fundamentals in Animation Kinematics A branch of classical mechanics that...
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![](https://static.wixstatic.com/media/48d25b_b23203ba7ba6466cb9c22691377772e3~mv2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/48d25b_b23203ba7ba6466cb9c22691377772e3~mv2.webp)
![Animation Pioneers: William Hanna and Joseph Barbera](https://static.wixstatic.com/media/48d25b_b23203ba7ba6466cb9c22691377772e3~mv2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/48d25b_b23203ba7ba6466cb9c22691377772e3~mv2.webp)
Cade.M
Mar 6, 20192 min read
Animation Pioneers: William Hanna and Joseph Barbera
William Hanna was an American animator, director, producer, voice actor, cartoon artist, and musician. Joseph Barbera was an American...
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![](https://static.wixstatic.com/media/48d25b_0ea79895c95c41d8a880c265abe27e4a~mv2_d_2048_1558_s_2.jpg/v1/fill/w_250,h_250,fp_0.50_0.50,q_30,blur_30,enc_auto/48d25b_0ea79895c95c41d8a880c265abe27e4a~mv2_d_2048_1558_s_2.webp)
![Current game development topics](https://static.wixstatic.com/media/48d25b_0ea79895c95c41d8a880c265abe27e4a~mv2_d_2048_1558_s_2.jpg/v1/fill/w_454,h_341,fp_0.50_0.50,q_90,enc_auto/48d25b_0ea79895c95c41d8a880c265abe27e4a~mv2_d_2048_1558_s_2.webp)
Cade.M
Feb 12, 20192 min read
Current game development topics
I will be going over two current topics from the game industry. Backward Compatibility. Recently, there's been rumors going around that...
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Cade.M
Jan 26, 20191 min read
Pocket Gamer Conference trip
On 22/01/2019, 10 students, (including myself) attended to the Brewery to partake in the Pocket Gamer event/conference. They supplied us...
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