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The History of Video Games and the Next Generation.
I will be going over the 8 generations of video games. I decided to go backwards. Meaning we'll be starting with generation 8. Therefore,...
Cade.M
May 22, 20194 min read
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Dramatic elements in video games
Dramatic Elements are basic game design and use influence, conflict and procedures within a game. Altogether, there are five dramatic...
Cade.M
Mar 30, 20191 min read
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Diversity and Presentation in video games.
In today's society, diversity and presentation is a very hot and highly demanding topic within the games industry. Usually the topic...
Cade.M
Mar 30, 20192 min read
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Objectives in Videogames
Game objectives can determine a player, they can motivate them into playing their game and keep them occupied. In this blog, I will be...
Cade.M
Mar 25, 20191 min read
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Models of Player Interaction Patterns (PIP)
Interaction is presentated and done in many ways. You can interact with NPCs, you can use your items, you can move items or a moveable...
Cade.M
Mar 16, 20192 min read
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Genres of games
Today, I will be going over my favorite game genres Japanese Role-Playing game: often linear, story based, text heavy games. Either turn...
Cade.M
Mar 13, 20191 min read
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Core Principles of game design (Tic, Tac, Toe upgraded)
On the 08/3/19, we go into a group of 3 (Me, Jake and Louis) and were tasked to produce our own version of Tic, Tac, Toe. The minimum...
Cade.M
Mar 8, 20191 min read
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Current game development topics
I will be going over two current topics from the game industry. Backward Compatibility. Recently, there's been rumors going around that...
Cade.M
Feb 12, 20192 min read
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Principles of game design and theory
Oh 11/01/19 we went over game design. We discussed about what makes a game, the common principles within the game, the generations of...
Cade.M
Jan 21, 20192 min read
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