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The History of Video Games and the Next Generation.
I will be going over the 8 generations of video games. I decided to go backwards. Meaning we'll be starting with generation 8. Therefore,...
Cade.M
May 22, 20194 min read
Dramatic elements in video games
Dramatic Elements are basic game design and use influence, conflict and procedures within a game. Altogether, there are five dramatic...
Cade.M
Mar 30, 20191 min read
Diversity and Presentation in video games.
In today's society, diversity and presentation is a very hot and highly demanding topic within the games industry. Usually the topic...
Cade.M
Mar 30, 20192 min read
Objectives in Videogames
Game objectives can determine a player, they can motivate them into playing their game and keep them occupied. In this blog, I will be...
Cade.M
Mar 25, 20191 min read


Models of Player Interaction Patterns (PIP)
Interaction is presentated and done in many ways. You can interact with NPCs, you can use your items, you can move items or a moveable...
Cade.M
Mar 16, 20192 min read
Genres of games
Today, I will be going over my favorite game genres Japanese Role-Playing game: often linear, story based, text heavy games. Either turn...
Cade.M
Mar 13, 20191 min read
Core Principles of game design (Tic, Tac, Toe upgraded)
On the 08/3/19, we go into a group of 3 (Me, Jake and Louis) and were tasked to produce our own version of Tic, Tac, Toe. The minimum...
Cade.M
Mar 8, 20191 min read


Current game development topics
I will be going over two current topics from the game industry. Backward Compatibility. Recently, there's been rumors going around that...
Cade.M
Feb 12, 20192 min read
Principles of game design and theory
Oh 11/01/19 we went over game design. We discussed about what makes a game, the common principles within the game, the generations of...
Cade.M
Jan 21, 20192 min read
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