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Cade.M
Feb 16, 20191 min read
Noise texturing and terrains
On Friday's Maths, Logic and Programming fundamental lessons, we were introduced to the Perlin noise, noise textures and terrains. Noise...
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Cade.M
Feb 12, 20192 min read
Current game development topics
I will be going over two current topics from the game industry. Backward Compatibility. Recently, there's been rumors going around that...
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Cade.M
Feb 6, 20193 min read
Star Wars X Wing part 3: Texturing
On 15/1/19, Sam has requested us to do our texturing for the X Wing on Substance Painter. We had to make sure the UV maps were very clear...
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Cade.M
Feb 1, 20192 min read
E Books and coding
On our maths and logic fundamentals lessons, we looked at eBooks and coding. Leigh provided us a website to download free eBooks,...
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Cade.M
Jan 29, 20191 min read
Vectors
In Leigh's maths and logic fundamental lessons, we've been covering; vectors. Vectors are like x and y coordinates. Magnitude and...
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Cade.M
Jan 28, 20191 min read
Probability
In Leigh's double lessons of maths and logic fundamentals (28/1/19), we learned probability. Probability is the likelihood of something...
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Cade.M
Jan 26, 20191 min read
Pocket Gamer Conference trip
On 22/01/2019, 10 students, (including myself) attended to the Brewery to partake in the Pocket Gamer event/conference. They supplied us...
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Cade.M
Jan 24, 20191 min read
Animation short blog post
https://www.awn.com/ An article I really liked: ‘Dragon Ball Super: Broly’ Goes Super Saiyan With #1 U.S. Box Office Opening for...
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Cade.M
Jan 21, 20192 min read
Principles of game design and theory
Oh 11/01/19 we went over game design. We discussed about what makes a game, the common principles within the game, the generations of...
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Cade.M
Jan 21, 20192 min read
Hexadecimal numbers
After the topic of Binary numbers we moved onto Hexadecimal numbers. On Monday we were taught Hexadecimals, now this was easy for me but...
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Cade.M
Jan 18, 20192 min read
Binary and Decimal numbers.
In Leigh's math and logic fundamental lessons, we've been learning: binary and decimal numbers. Personally, I expected it to be complex...
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Cade.M
Jan 8, 20191 min read
Normal Mapping
In Sam's lessons, we used Mudbox and Maya to produce our textures. Sam provided us the files for the texture and demonstrated a tutorial...
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Cade.M
Dec 13, 20181 min read
Conditional statements
The conditional statements used in coding are: if, elif, else. Here I am going to explain what these conditional statements mean and how...
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Cade.M
Dec 11, 20182 min read
Maya: Producing a Lamp.
On 06/12/18, we produced a Lamp. Sam showed us the quickest and most efficient way to translate a 2D image to a model. He used EP curve...
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Cade.M
Dec 10, 20181 min read
Python Quiz
In our fundamental programming lessons for the class and species code, Leigh requested us to do a quiz. Because my knowledge was rusty...
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Cade.M
Dec 10, 20181 min read
Social Experiment Presentation for tutorial
For our tutorial lessons over the last few weeks, we have been producing our presentations. In those presentations we talk about some...
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Cade.M
Dec 8, 20181 min read
Fidget Spinner texturing
On Luca's design time lessons, we used a program called: Subtance Painter. This was to do our texturing for the fidget spinner. So what...
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Cade.M
Dec 6, 20181 min read
Pygames: Fidget Spinner Arena
In Leigh's fundamental programming lessons, we looked at the "Fidget Spinner Arena" game. Because of this, we looked at the coding that...
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Cade.M
Dec 6, 20181 min read
Pygames blog
On Leigh's Fundamental Programming Skills lessons (30/11/2018), we've been doing coding over the first two lessons. Now unfortunately on...
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Cade.M
Dec 6, 20181 min read
Class creating and classifying in Python
In Leigh's fundamental programming lessons, we have been covering classes in Python. Classes are like a blueprint of coding in...
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