Play-boarding is mainly used for games and interactive products. Purposes of play-boards are to communicate gameplay and the flow of levels and any sequences of the events that occur and take place.
They must visually explain how the mechanics will work, what the camera will see as it progresses, and how menus may flow.
They should try to also include annotations, timing, and other play-boarding types of information to support and boast each image.
So what is a single panel?
Single paneled action play-boards illustrate the player's progress in a single panel. This type of play-board relies on movement lines to demonstrate each cause of action that could be taken to progress through the scene, showing each path's difficulty and any rewards that could be collected.
Games that use single panel are: Shovel Knight, Mega Man, 2D Super Mario
Side-scrollers, platformers often use the single panel idea and present it in level designs and risk and reward.
In this image, I traced over the level design, illustrated a few enemies, used colors to determine the paths of risk and reward and difficulty a from the video game; Super Mario Land on the Gameboy. Furthermore, I had implemented more design into the level given how simplistic this panel is in Super Mario Land so I spiced things up to make the design give the player the choice based on what they want to do. On the bottom floor you see notice the little dots? Well those are supposed to be Goombas. As for the Bullet Bills, they launch for about 1 bullet every 2 seconds.
So what is a multi-panel?
Multi-panel play-boards use several panels to describe the elements of play. E
Each panel conveys a challenge that the players will encounter and try to overcome and this provides the options that the player could attempt to overcome each challenge.
Each panel is possible to caption to provide further detail in the scene through the preferences are to keep the caption to a minimum for classification. Cinematic games are a prime example of multi-panel.
Games that use multi-panel are: TellTale Games, Kingdom Hearts, God of War and Naruto Ultimate Ninja Storm series (during the events of important fights)
Overall, multi-panel and single-panel are drastically different in their own ways and are designed for their own scenarios to present the panels themselves.
Comments